Introduction to Plugins
This guide explains how to manage and create plugins to extend and customize the Bedrock Server Manager. Plugins can add new features, notifications, and automation to your server management workflow.
How Plugins Work
Plugins are small Python scripts that “hook into” the Bedrock Server Manager to add functionality. You don’t need to know how to code to use them. You can simply download a plugin and activate it.
Finding Plugins
Locate the
plugins
directory: Find the application’s data directory. Inside, there will be aplugins
folder. If it doesn’t exist, the application will create it on its first run.Install a plugin: To install a new plugin, simply place its Python file (e.g.,
some_plugin.py
) inside thisplugins
directory.
Managing Plugins with the Command Line
You can easily control which plugins are active from the Web Server.
Changes made are saved immediately and will be applied the next time the application starts or reload.
Note
If you’re changing the status of a FASTAPI plugin you must fully restart the web server
The plugins.json
Configuration File
Plugin statuses, versions, and descriptions are stored in a file named plugins.json
.
Location: This file is located in your application’s configuration directory (typically
~/.bedrock-server-manager/.config/plugins.json
).Functionality: It stores a list of all known plugins and whether they are enabled (
true
) or disabled (false
), their version, and description.Discovery: When the application starts, it scans the
plugins
directory. Any new.py
files found will be automatically added to this file asdisabled
. You can then enable them using theplugin enable
command or through the web ui.
Default Plugins
A few essential built-in plugins are included in BSM to provide core functionality. You can enable/disable them if you wish. The current list includes:
server_lifecycle_notifications
(enabled by default)world_operation_notifications
(enabled by default)auto_reload_config
(enabled by default)autostart_plugin
(enabled by default)update_before_start
(enabled by default)backup_on_start
(disabled by default)content_uploader_plugin
(disabled by default)
Creating Your Own Plugins
Check out the Plugin Developer Guide for detailed instructions on how to create your own plugins. This guide covers everything from using the PluginBase
class to using event hooks, and the plugin API.